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Sunday, May 17, 2009

[Atlantica Online] Damage Value for All the Skills in game

Thanks to Kaidis of the the Atlantica Online community for post.

Since Developer keep playing around with skills, it will be slightly different. Furthermore, PVE and PVP skill effects are different. But I hope this helps little bit.


wallpaper11(1600_1200)




*********************************************************************************
Deadly Strike
[lv] [hp-] [mp cost]
1 -1000 189
21 -2440 229
41 -3880 269
61 -5320 309
70 -5968 327

Deadly Shot
[lv] [hp-] [mp cost]
1 -1000 173
21 -1880 253
41 -2760 333
61 -3640 413
70 -4036 449

--------------------------------------------------------------
Monk

Holy Guard
[LV] [HP+] [MP cost]
1___ 150____ 126
21__ 290____ 206
41__ 430____ 286
60__ 563____ 362

Awakening
[LV] [HP+] [MP cost]
1___ 350____ 105
21__ 430____ 225
41__ 510____ 345
60__ 586____ 459

Protect
[LV]__[HP restore]__[Def+]__[MP use]
1_______ 200_____ 1200______ 63
21______ 300_____ 1300_____ 163
41______ 400_____ 1400_____ 263
60______ 495_____ 1495_____ 358

Shield of Protection
[LV]__[HP restore]__[Def+]__[MP use]
1_______ 125______ 250______ 63
21______ 205______ 290______ 123
41______ 285______ 330______ 183
60______ 361______ 368______ 240

------------------------------------------------------------------
Shaman vs Oracle

Noble Sacrifice
[LV] [HP+] [DEF+] [MP cost]
1___ 1360__ 350____ 361
21__ 2040__ 1250___ 461
41__ 2720__ 2150___ 561
61__ 3400__ 3050___ 661
70__ 3706__ 3455___ 706


Brutal Will
[LV] [HP-] [Attck+] [Hit Rate+] [AP+] [MP cost]
1___-116____ 150_____ 13_____ 50____ 120
21__-196____ 230_____ 25_____ 60____ 180
41__-276____ 310_____ 37_____ 70____ 240
61__-356____ 390_____ 49_____ 80____ 300
65__-372____ 406_____ 51_____ 82____ 312

Seth's Will
[LV] [HP-] [Def-] [Attck+] [Hit rate+] [AP+] [MP cost]
1__ -225_ -410__ 150_____ 14%___ 55____ 210
21_ -325_ -418__ 250_____ 28%___ 67____ 310
41_ -425_ -426__ 350_____ 42%___ 49____ 410
61_ -525_ -434__ 450_____ 56%___ 91____ 510
65_ -545_ -425__ 470_____ 58%___ 93____ 530

-------------------------------------------------------------------------
Shaman vs Oracle

Blessing of Life
[LV] [HP+] [MP cost]
1___ 800____ 147
21__ 1140___ 227
41__ 1480___ 307
61__ 1820___ 387
70__ 1973___ 423

Healing
[LV] [HP+] [MP cost]
1___ 950____ 210
21__ 1350___ 310
41__ 1750___ 410
61__ 2150___ 510
70__ 2330___ 555

------------------------------------------------
Shaman vs Oracle

Hex of Darkness
[LV] [HP-] [Max Hp-] [Turn last] [MP cost]
1__ -175___ -70_______ 3______ 100
21_ -235___ -94_______ 5______ 200
41_ -295___ -118______ 7______ 300
61_ -355___ -142______ 9______ 400
70_ -382___ -152______ 9______ 445

Vortex
[LV] [HP-] [Max HP-] [Turn last] [MP cost]
1__ -200___ -75_______ 3______ 210
21_ -280___ -105______ 5______ 330
41_ -360___ -135______ 7______ 450
61_ -440___ -165______ 9______ 570
70_ -476___ -178______ 9______ 624

-----------------------------------------------------
Sword

Flame Sword
[LV] [HP] [MP cost]
1___-800____89
21__-1160__129
41__-1520__169
61__-1880__209
81__-2240__249
91__-2420__269
100_-2582__287

Dark Seed
[LV] [HP] [turn last] [MP cost]
1___-60____ 5______ 100
21__-100___ 7______ 200
41__-140___ 9______ 300
61__-180___ 11_____ 400
81__-220___ 13_____ 500
91__-240___ 14_____ 550
95__-248___ 14_____ 570

---------------------------------------------------
Spear

Lightning Spear
[LV] [HP] [AP-] [MP cost]
1__ -350__-50___ 63
21_ -570__-68___ 103
41_ -790__-86___ 143
61_ -1010_-104__ 183
70_ -1109_-112__ 201

----------------------------------------------------
Archer

Silence
[LV] [HP] [MP cost]
1__ -160___ 63
21_ -300___ 164
41_ -440___ 244
61_ -580___ 324
70_ -643___ 360

------------------------------------------

Gunner

Wild Shot
[LV] [HP] [MP cost]
1__ -400___ 89
21_ -610___ 189
41_ -870___ 289
61_ -1130__ 389
70_ -1247__ 434

-----------------------------------------------
Art.

Deep Insight
[LV] [HP-] [Atk-] [Def-] [MP cost]
1___ -95__ -120_ -300___ 78
21__ -215_ -80__ -500___ 138
41__ -335_ -40__ -700___ 198
61__ -455__ 0___-900___ 258
70__ -509_ 18__ -990___ 285

-------------------------------------------------
Viking

Freezing Axe
[LV] [HP-] [Def-] [MDef-] [MP cost]
1__ -150__ 400____ 1_____ 63
21_ -270__ 200___ -79____ 183
41_ -390___ 0___ -159____ 303
61_ -510_ -200__ -239____ 423
70_ -564_ -290__ -275____ 477

-------------------------------------------------
Beast trainer

Beast Summon
[LV] [HP-] [MP cost]
1__ -510___ 162
21_ -670___ 242
41_ -830___ 322
61_ -990___ 402
70_ -1062__ 438

------------------------------------------------
Witch

Mana drain
[LV] [HP-] [MP-] [MP cost]
1__ -500__ -800___ 50
21_ -600_ -1020___ 90
41_ -700_ -1240__ 130
61_ -800_ -1460__ 170
70_ -845_ -1559__ 188

Mana Recharge
[LV] [MP+] [MP cost]
1___ 700___ 945
21__ 940___ 1105
41__ 1180__ 1265
61__ 1420__ 1425
70__ 1528__ 1497

Meteor Strike
[LV] [HP-] [MP cost]
1__ -850____ 420
21_ -1190___ 720
41_ -1530__ 1020
61_ -1870__ 1320
70_ -2023__ 1455

Mana Trap
[:V] [MP+] [MP cost]
1___ -50____ 140
21__ -150___ 180
41__ -250___ 220
61__ -350___ 260
70__ -395___ 278

--------------------------------------------------
Princess

Princess' Order
[LV] [HP+] [Def+] [MP cost]
1____ 80__ 1300____ 63
21__ 120__ 1336___ 123
41__ 160__ 1372___ 183
60__ 198__ 1406___ 240

Royal Signet
[LV] [HP-] [Atk-] [MP cost]
1___ -40__-300___ 126
21__ -120_-820___ 206
41__ -200_-1340__ 286
61__ -280_-1860__ 366
70__ -316_-2094__ 402

Family Signet
[LV] [HP-] [Atk-] [MP cost]
1___ -40__-300___ 126
21__ -120_-786___ 206
41__ -200_-1260__ 286
61__ -280_-1740__ 366
70__ -316_-1956__ 402

Imperial Signet
[LV] [HP-] [Atk-] [MP cost]
1___ -40__-225___ 126
21__ -120_-665___ 206
41__ -200_-1105__ 286
61__ -280_-1545__ 366
70__ -316_-1743__ 402

-----------------------------------------------------
Prophet

Shattered Sword
[LV] [HP-] [Atk-] [MP cost]
1___-130__-300___ 126
21__-250__-580___ 206
41__-370__-860____286
61__-490__-1140___366
70__-544__-1266___402

Broken Spear
[LV] [HP-] [Atk-] [MP cost]
1___-130__-300___ 126
21__-250__-660___ 206
41__-370__-1020___286
61__-490__-1380___366
70__-544__-1542___402

Rusty Axe
[LV] [HP-] [Atk-] [MP cost]
1___-130__-300___ 126
21__-250__-700___ 206
41__-370__-1100____286
61__-490__-1150___366
70__-544__-1680___402

Concentrate
[LV] [HP+] [ATk+] [Accuracy+] [MP cost]
1___ 150___ 25_____ 4%_______ 73
21__ 250__ 145_____ 16%_____ 133
41__ 350__ 265_____ 18%_____ 193
61__ 450__ 385_____ 40%_____ 253
70__ 495__ 439_____ 45%_____ 280

-----------------------------------------------------
Exo.

Mana Seal
[lv] [HP-] [MP cost]
1__ -175___ 126
21_ -295___ 206
41_ -415___ 286
61_ -535___ 366
70_ -589___ 402

Seal Staff
[lv] [hp-] [atk-] [mp cost]
1 -225 -300 126
21 -405 -700 206
41 -585 -1100 286
61 -765 -1500 366
81 -945 -1900 446
90 -1026 -2080 482

Mana Burn
[lv] [hp-] [mp-] [mp cost]
1 -350 -500 126
21 -550 -740 206
41 -750 -980 286
61 -950 -1220 366
81 -1150 -1460 446
85 -1190 -1508 462

Speed Cast
[lv] [hp+] [AP+] [MP cost]
1___ 50___ 18____ 63
21__ 130__ 22___ 103
41__ 210__ 26___ 143
61__ 290__ 30___ 183
70__ 326__ 31___ 201

----------------------------------------------------
Inventor

Summon Machine
[lv] [mp cost]
1 162
21 322
41 482
61 642
70 714

-------------------------------------------------
Cannon

Smoke Bomb
[lv] [hp-] [accuracy-] [mp cost]
1 -95 -2% 78
21 -215 -10% 138
41 -335 -18% 198
61 -455 -26% 258
70 -509 -29% 285

-------------------------------------------------
Lady Knight

Light Slash
[lv] [hp-] [mp cost]
1 -250 89
21 -770 129
41 -1290 169
61 -1810 209
81 -2330 249
91 -2590 269
100 -2824 287

-------------------------------------------------
Janissary(c rank mercenary)

Snipe
[lv] [atk+] [mp cost]
1 50 45
21 290 105
41 530 165
61 770 225
70 878 252

----------------------------------------
Spratan

Warcry
[lv] [hp-] [turn last] [hit rate(%)] [mp cost]

1___-100_____3________-14________210
11__-230_____4________-21________270
21__-360_____5________-28________330
31__-490_____6________-35________390
41__-620_____7________-42________450
51__-750_____8________-49________510
61__-880_____9________-56________570
70__-997_____9________-62________624

-----------------------------------------------------

Combo

Hell Fire
= Swordman (Dark Seed) + Shaman (Hex of Darkness)

[LV]____[HP]____[Turn Last]
1______-770________5
21_____-870________7
41_____-970________9
61_____-1070_______11
70_____-1115_______11

------------------------------------------------------------------------------------
Max damage of Hell Fire (base on magic skill lv91 with "Spell Scroll of Concentration"

Turn Last = 14

Max Damage = 1200
------------------------------------------------------------------------------------

Bombing Campaign
= Cannoner (Smoke Bomb) + Princess (any skill ends with Signet)

[LV]____[HP]____[Accuracy]____[MP]
1_______??________???________???
21______??________???________???
41______??________???________???
61______??________???________???
71______??________???________???

----------------------------------------------------------------------------------

Max damage of Boming Campaign (base on magic skill lv91 with "Spell Scroll of Concentration")

Max Damage = 5900

------------------------------------------------------------------------------------

Divine Slash
= Lady Knight (Light Slash) + Oracle (Vortex)

[LV]_____[HP]
1_______-400
21______-1100
41______-1800
61______-2500
70______-2815

--------------------------------------------------------------------------------------------

Max damage of Divine Slash (base on magic skill lv91 with "Spell Scroll of Concentration")

Max Damage = 5900

--------------------------------------------------------------------------------------------

Schizophrenia
= Witch (Mana Trap) + Oracle (Seth's Will) or Shaman (Brutal Will)

[LV] [HP] [MP(opponent)]
1___-100_____-400
21__-220_____-1680
41__-340_____-2960
61__-460_____-4240
70__-514_____-4816

-------------------------------------------------------------

Main Character skills.
Following damage is base on lv100.

Range Hero (Chaos Wind) (turn last : 4 , turn delay : 3)
1lv 125 > 20lv 182 > 40lv 242 > 60lv 302 > 65lv 317
Skill last 4turn on begining, additional 1turn after each 10lv.
e.g.) 1lv:4turn, 11lv:5turn, 21lv:6turn...

Melee Hero (Break Down) / Mage Hero (Evanescent Scud) (turn last : 1 , turn delay : 3)
1lv 250 > 20lv 326 > 40lv 406 > 60lv 486 > 65lv 506

----------------------------------------------------------------------------

Main Character's Combo skills

Destructive Wind (turn last : 4)
= Range Hero (Chaos Wind) + Melee Hero (Break Down)
1lv 400 > 20lv 514 > 40lv 634 > 60lv 754 > 65lv 784
Skill last 4turn on begining, additional 1turn after each 10lv.
e.g.) 1lv:4turn, 11lv:5turn, 21lv:6turn...

------------------------------------------------------------------------------------------

Max damage of Destructive Wind (base on magic skill lv91 with "Spell Scroll of Concentration")

Turn Last = 12

Max Damage = 1500

------------------------------------------------------------------------------------------

Destructive Light (turn last : 1)
= Range Hero (Chaos Wind) + Melee Hero (Break Down) + Mage Hero (Evanescent Scud)
1lv 400 > 20lv 1160 > 40lv 1960 > 60lv 2760 > 65lv 2960

------------------------------------------------------------------------------------------

Max damage of Destructive Light (base on magic skill lv91 with "Spell Scroll of Concentration")

Max Damage = 5000

--------------------------------------------------------------------------------------------



*Damage Value for Main Character Combo skills are changed little bit(now about 100 higher) since this data is from May 29 2008.
Specially, the damage value of Main(mage) has been raised alot.


*Max damage of each Combo skill is base on data table made on Sept. 10th.

Monday, May 11, 2009

Money Making in 2moons

Do you want to be richer in 2Moon?Read the guide up,you will learn useful infomations from the article. There are many ways to make money in any game but I'd just prefer raiding dungeons and getting exp with money and good drops. More guide and tips from Gamerce.


Simple Rules to Dil Digging
1. Pick ANYTHING up that might be worth ANY value
2. Sell any ?normal? items to merchants
Any items that can be bought from a merchant
3. Keep any slotted or magic/noble items in your storage
The ones worth selling to other players
4. Make use of the individual shops
Sell gems, noble/magic/socket items,
5. Don?t be afraid to shout!
Shouting what you have is a good way to tell the world that your selling it


General Money Making Strategies
-grinding
-fishing (not as effective)
-quests
-begging (it sometimes works)



Lvl 1-15: Ha! You want to make big money? Well level up. I suggest grinding North Morte/North Ares and Maze of Noobs. Grab any armor/weapon you see and sell any potions you don?t need. Do some small quests that give you money.


Lvl 16-25: Not a bad place to be in. Grinding will give you normal amounts but if you want a raise in your pay, go grab a party and head to Den of Norak! The monsters there drop 100+ dil and 500+ dil weapon/armor! Whenever you?re in a dungeon, don?t worry about the dil that?s not circulating within the party, worry about getting your hands on the items the monsters drop. The deeper in the Den you go, the more money you will make. This goes the same with Castor cave except that the path is longer. Otherwise, some good grinding locations are Requires, Castor Cave, and Den of Norak.


Lvl 26-35: By this time, new paths have opened up for you. Commissioned quests give you a random amount of money for grinding a few monsters. The first one starts at lvl 30 and rewards you with not only 11k+ but also with adventure points to help your guild out. By the time of level thirty, you should be able to solo Den of Norak and head to Den of Norak lvl2. That place is tough. No joke, they do at least 600 damage per hit and pkers don?t help either. They do have drops of up to 22k (highest I?ve seen). My average rate of doing Den of Norak lvl 2 is 30k for half an hour. It gives me pretty good exp and money. I recommend being in a party so you wouldn?t die in there. I don?t recommend Castor Cave lvl 2 as it takes a long time to get there. Some good grinding locations are Requires beach (farther in), Heiharp, and Frozen Valley. Otherwise, go dungeon with some friends.


Lvl36+: Now you have a lot of choices from commissioned quests, long grinds, dungeon raids, or just normal questing. Where you go and what you do, I shall leave it up to you.


Spotting a Good Item
Magic/Noble Items: Magic items should generally be sold to merchants as their bonus? aren?t enough to attract other people. Noble items should only be sold player to player if the extra characteristics are good. The higher the level requirement, the more attention it attracts.
Example: You have a staff with +7 fire damage ? and you have another staff with +20Magic Damage, +12 Fire Damage ?. The first one should be sold to a merchant and the second one should be sold player to player.


Socket Items: Generally, don?t sell any socket armor below lvl 24 unless you?re below that level. People aren?t interested in putting good gems in low lvl armor. Try to aim for 3-4 socket armors or weapons that are for higher levels.


Rings/Necklaces: Having four slots per character for these, a player can enhance their offense or defense capabilities by equipping such items. These have very simple distinctions of what?s good and bad.
-elemental damage rings: Below lvl24, +7 elemental damage are good but players lvl 25+ look for +14,+20,+27 rings.
-elemental resistance necklaces: These never sell. Don?t even bother putting it in your shop if it?s below 3%
- magic/physical damage: Anything +8 is good to sell but not above 10k. Anything like 9+ or higher would be worth a lot more.


Gems: There are some that wouldn?t sell (and you should use) and there are some worth selling. Pretty much for below lvl 30, +14 or lower elemental damage rings are popular. For people higher than that level, they look for +20 and +27 gems. Elemental resistance gems rarely sell player to player so sell them to merchants. For health, and mana, sell anything that is +10. For Rhombus/Pyramid, sell anything above +10 also.

Saturday, May 2, 2009

GW Online: Priest Guide




I've recently played GodsWar Online on the Ares Server and decide to have a priest for my character and this guide has been very help full. Thanks to chiezee from the GodsWar Online Community. Full discussion available on the GW Online forums.

Cupcake's Priest Guide V.1

Priest guide

I made this guide based on my experience during alpha. I'm not saying this is a perfect guide. Criticisms are welcome

PRIEST is a well rounded character that can heal support allies as well as attack foes or enemies

PROS CONS
Healing Long cooldown of skills
Can do solo leveling Low m. attack
Gaia care is awesome Slow killer
Decent defense physical & magic Skills uses a lot of MP

I. SKILLS

Heal
> heals friendly target
* Get this skill asap

Area Heal
> Heals friendly targets in a certain radius
* Lower healing effect but can heal nearby allies
* Get this skill
Gaia Care
>to increase the chance to dodge and avoid painful damage.
* a must get skill
*at maxed level you'll almost be invincible for 10 secs
Mana Shield
>increases both physical defense and magical defense.
* get this skill, its self explanatory

Shackle
>The target cannot perform any action for the duration of the effect
*take note targeted enemy take less damage from physical and magical . Good against mages but against champ and warrior I doubt it cause they have high normal attack casting this on them would only make them tougher to kill
* get this against casters mages/priest and good for boss too to avoid the AOE
Ice shot
>Hurls an ice arrow at the enemy, dealing magical damage caused by attack power.
* this is the first skill you'll get. dont level this, windblade is better
Windblade
>Hurls a windblade at the enemy, dealing magical damage caused by magical attack power .
* get this. With 1 sec cooldown this would be your most often used skill
Ice Cone
>Binds water vapor into ice cones to attack the enemy, dealing magical damage caused by magical attack power
* i got this but only at level 1 after getting windblade this skill is useless
Dripstone
>Call up innumerous dripstones from underground to attack the enemy, dealing magical damage caused by magical attack power.
* one of my three killer skills
* get this
Holy light
>Use essence of light to blast the enemy, dealing magical damage caused by magical attack power.
* get this
* my strongest single target attack
Stalagmite
>Call up innumerous stalagmites from underground to attack all nearby enemies, dealing magical damage caused by magical attack power.
* YOur first AOE
* good for PVE
* get this
Ternary Curse
>Gathers the essence of water, fire and light to attack all nearby enemies, dealing magical damage caused by magical attack power.
* strongest AOE
* get this


II. STATS

3 WAYS TO BOOST STATS GUILD ALTAR , LEVELING TALENTS and Gears

A. GUILD ALTAR
How to gain stats from guild altar? By joining a guild You can do guild quest to earn Contribution points. This contributions points are then used to make a sacrifce to your chosen altar. DIfferent altars gives different stat bonuses. Important stats to focus are MATK, Hitting, defense, MDEF, damage absorb. If you have an altar that gives dodge bonus you can level this too.

B. TALENTS
> talents are passive skills that raises character stats

How to level Talent? You need Talent Point (TP) to level a Talent
> TPs can be obtained by killing mobs or doing quest with TP rewards
Note: you dont have to focus on 1 talent i dont believe in pure support priest. why ? because we dont have that much support skills only 2 healing skills with not so good cooldowns. in Godswar we were meant to fight and support. so try to balance your talents and see what fits you most.
PRIEST TALENTS


1 Basic Agility: +2 dodge rating
2 Basic Blessing: +5 magical defense
3 Basic Defense: +10 melee defense
4 Basic Purification: +7 magical attack power
5 Basic Prayer: +10 maximum mana
6 Sacrifice Bonus: +8 magical defense
7 Storm Shield: +1 critical resistance
8 Improved Sight:+5 hit rating
9 Attemper Destiny: +8 damage absorption
10 Delphi Forecast: +5 dodge rating
11 Holy Touch: +12 magical attack power
12 Amplify Magic: +14 maximum mana
13 Light of Olympia: +1 duration based spells resistance
14 Hotspring's Blessing: +10 health restoration speed
15 Machaon's Healing: +2,0% healing effect
16 Nectar Usage: +2 mana restoration
17 Delphi Theology: +1 duration based spell hit rating
18 Centaur's Hebalism: +90 maximum health

Talent Paths
Damge Absorb Path : 2 , 6 , 9
Dodge Path : 1 , 3 , 7 , 10
MTK Path : 4 , 8 , 11
Healing Path : 5 , 15
Health Points Path : 5 , 14 , 18
MP restore Path : 5 , 12 , 16


How i distributed my TP?
At Low levels: Focus on Basic Defense and MATK talent path
By the time you reach level 40 you might want to save TPs for m.def and damage absorb

LVL 50-60: Mobs at this level are magic type.
At lvl 50 you should have at least 190+ mdef & 170+ absorb ( with mdef gears) continue to add Damage absorb path to lvl 8 or 9 then continue adding Basic Defense and MATK path
* try compounding Mdef gears before lvl 50

LVL 70+: If your defense is enough to take on MOBS of the same level try adding talents to healing path and if you feel like your losing too much mana and regenerating less , add some on Mp restoration path.Dont forget to keep adding on MATK path. At this point you should have atleast gained the title of Silver Priest ( requirements: lvl70 , 1000 MATK).

LVL 80+ Continue on Def and MATK. This time you might want to consider adding up on crit resist & dodge path . why you ask? its better to dodge than to take bombs and crits especially among other class that even with your high def and mdef they still hurt you or even 1HKO you. considering the long cooldown of skills; dodging even just 1 hit is significant. Add some HP too to avoid being 1HKO especially against champs. Continue balancing your talents dont focus on 1 path cause at higher lvl, talents consume alot of TP's so its better to add some on other important ones.

At level 92 my talents were set up like this (with stats) :


This is just a sample of my talents. Im not telling you to follow this. my defense was without mana shield on that pic, healing was without the title of silver priest. i ended up alpha lvl 95 my defense with mana shield was 1.2k, hitting 280+, dodge 330+, Matk 1470+ I wasn’t able to take SS of my talents and stats when I was lvl 95 . ( my stats are with gears on btw)


C. GEARS
You should have atleast 2 sets of gears. melee def and mdef

For PK gears
* I recommend gears with 3-4 stats. Def, dodge, healing, hitting & MATK.
HEAD GEAR: MATK head gear with 3-4 stat of the mentioned above
BODY,LEGGINGS,SHIELD,CUFF,PENDANT,BELT : get with the recommended stats
RING: when you're 80 you'll get a ring which has MATK base stat, Try compounding until you get a MATK additonal stat.
GLOVES: it has a hitting rate as base stat. compound it until u get a MATK as additonal stat.

III.LEVELING
Where to level?
1-20 : Newbie guide
20-30: You'll get Quest where you need to kill elite, Boy girl quest.
I recommend that at this level you start doing dailies and repeated quests.
30 onwards: I recommend do dailies, repeated quest, and do quest with TP rewards.
* when doing repeated quest, do quest that only requires you to kill mobs. Don't do repeated quest that require you to collect something ( tooth, bubbles etc) this takes time to finish.
*Note- when doing dailies always check what gears you are wearing. You might end up using mdef gears on melee mobs. Happened to me many times.

IV.PK TIPS

WARRIOR: Have high def(physical&magic), high HP restoration, High HP, high Absorb. In short hard to kill.
TIP: If the warrior has less than 250 hitting, you'll likely to dodge most of his attacks, duel them head on. Use your strongest attacks (holy light, dripstone) use windblade as fill up skill while holy light and dripstone are at cooldown. Dont bother using different skills like ice cone, ice shot , windblade has better damage. HEal when necessary & use gaia care at tight moments.
* if warrior have superior stats dont even dare to engage.

CHAMP: They are th PK kings, Have high hitting, high attack, high dodge, & crit
TIP: Dueling them needs alot of strategy, patience & running lol. You should have atleast studied their skills cooldown & range. You should have enough HP to withstand their 2 strongest AOE. BAsically the strategy here is HIT & RUN. We have healing and they dont. Just pray they dont crit often. Make them loose their target so move around but dont get stuck on barriers!. use holy light, dripstone, run on cooldown engage with gaia care & hope you dont miss.
* dont dare fight champs 10 lvls higher than you or higher level gears.
Mage & Priest soon to come.
Have Fun!